Sometimes interviewing entrepreneurs will always be "truthful and false". No matter how in-depth the questions are, each question will always revolve around the company's product or service, trying to turn the interview into a marketing campaign. After all, interviews are also a kind of "interest exchange", you need entrepreneurs to show up, they need media exposure. But when this happens frequently, it always makes reporters feel powerless.
However, when I interviewed Jon Radoff, founder of American software technology company Beamable , an invited speaker at the 2021 Creative Content Conference (TCCF) of TAICCA , and asked him to share the trends and current situation of the industry email list Metaverse industry, he could not smell such a thing. breath. In a 90-minute online video interview, he answered each of our basic doubts about the Metaverse as earnestly as he writes about the Metaverse on Medium.
Compared with some companies, they are eager to get involved with this popular term; he has already used more than 10 related articles to analyze in detail how the three giants of 3D content development on the market: Unity, Epic Games and Roblox, how to use their open platform Assist future creators to create virtual worlds , and even outline the market value chain that Metaverse may show in 7 major levels including "experience, discovery, creator economy, spatial computing, decentralization, human-machine interface and infrastructure" , trying to provide Interested readers picture the future of the Metaverse. In these articles, the company Beamable is mentioned only once or twice.